Why Microsoft’s dragon-slaying is a good thing
And so, with one brutal swing of the axe, Microsoft has slain the dragon that was Scalebound. While I’m not going to claim that we at Quit or Continue saw it coming, I will say that we called out the game for looking god awful on our podcast every time we’ve seen it in action.
I’m willing to bet that Scalebound barely even got passed the vertical slice stage, because never have we seen a presentation that was able to demonstrate what the game was and how it was going to come together. Instead we were shown E3 stage demos of one-off battles – such as with that giant crab thing – that were notable only for looking both cumbersome and confused.
Planning for E3 2017 is no doubt well underway already, and I can quite imagine the chaps at Platinum turning up with a demo that, once again, was all mouth and no trousers. Microsoft clearly doesn’t fancy the press backlash from showing a game that is seemingly no closer to being, well… a game, leaving the pulling of the plug the only real choice.
Of course we hope that Platinum can shoulder the damage this causes and that the knock on effect doesn’t cause redundancies. But, from a cold, business-minded point of view, Microsoft’s decision is the right one and also one that actually protects its customers (which would be us then).
After all, we’d all have gone out and bought a sup-par, unfinished, but massively hyped-up Scalebound wouldn’t we? All you need to do is find someone who bought a copy of No Man’s Sky to find proof of that.
Instead MS has decided to remove the chance of providing a poor gaming experience to its customers and I support them in that. Though a few words of advice: perhaps don’t show off a game that’s years away from release and barely even conceptualised the next time, huh?
About Quit or Continue
Want to know more about Quit or Continue? Well, the short version is that we’re four 30-something blokes who love games, don’t have the time we used to and want to guide people like us to make the right choice when they buy games.
We review games in the book club-style to tell you if a game is a waste of time. And, even better, we’re here to make your voice heard, so please let us know your thoughts on this or the game’s we’re playing right now @QuitorContinue.