The Last Guardian podcast review
Well, it took almost ten years, but The Last Guardian is finally out! Was it worth the wait? Listen to our podcast about our time with the game.
The Last Guardian – QorC Ep.80
In our podcast, Andy laments that the game doesn’t have the polish of something Nintendo would put out. What does he mean by that? He expands on his thoughts below!
I recall a moment in The Last Guardian. A dazzling vista unfurls before me of tumbled down ruins bathed in hazy summer sun. The little boy beckons on his giant, winged companion; a relationship forms between them of such genuine enchantment that’s rarely seen in a console video games. And then, suddenly the world goes dark, as the camera is completely blocked by the beast’s substantial behind slamming the child unceremoniously into a wall.
And in that moment I thought, ‘if only this game was made by Nintendo’.
10 years in the making…
The fact that The Last Guardian is even available to buy appears a minor miracle. After Team Ico wowed the world’s game press with the reveal at E3 in 2009, the Sony published game virtually disappeared from view. It soon become a myth, akin to Nick Cage’s Superman film, although people actually wanted this to happen.
Team Ico, which hadn’t released anything since 2005’s Shadows of the Colossus, had likely been working on the game much earlier than 2009. It would take another seven years for it to be released, however, led by Sony Japan Studio.
We can only speculate what went on during this protracted development. If only some, just some, of that time had been spent refining the game’s controls.
Acts like a beast, plays like a beast
I love The Last Guardian, but it plays like a pig at times. The boy is skittish and imprecise to control. The beast is endearingly charming in its life-like autonomy, yet it so often moves with all the grace of a drunk, fat bloke diving for the buffet at a wedding.
This game has all the enchantment and wonder of a Nintendo title, but none of the polish, the refinement or the precision. You only need to look at the widespread praise for Zelda: Breath of the Wild to see what is possible when Nintendo weaves its magic.
However, before we rebuke Sony too heavily in favour of Nintendo, at least it is making new and innovative games such as The Last Guardian. Instead, Nintendo appears happy to rely so heavily on its tried and trusted brands.
The Last Guardian should have been a Nintendo game, for more reasons than one.
Get our full thoughts on The Last Guardian in our Quit or Continue review.
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About Quit or Continue
Want to know more about Quit or Continue? Well, the short version is that we’re four 30-something blokes who love games, don’t have the time we used to and want to guide people like us to make the right choice when they buy games.
We review games in the book club-style to tell you if a game is a waste of time. And, even better, we’re here to make your voice heard, so please let us know your thoughts on the game @quitorcontinue.