Far Cry Primal review podcast – Going clubbin’
Find out if Ubisoft made Far Cry work without the guns in our Far Cry Primal review podcast.
Listen in as the QorC regulars channel their inner Captain Caveman by going native in Far Cry Primal. How does a series that relies on guns, helicopters and massive explosions function without them? Does it matter that the layout of Primal’s map is exactly the same as Far Cry 4’s? And is it a bit weird that you can traverse the game’s Mesolithic terrain riding on top of a sabretooth tiger?
Expect answers to all of these questions and more as Mike, Andy and Jack take to the pub once again to give Far Cry Primal the full Quit or Continue treatment.
Far Cry Primal review podcast – QorC Ep. 55
As ever, if you like what you hear feel free to subscribe and leave a review with your thoughts the thumbs up on iTunes and you can find our RSS for other podcast players here. Also be sure to follow us on Twitter @QuitorContinue as we’d love to know what you think of the games we review and you can browse our video content on YouTube.
About Quit or Continue
Want to know more about Quit or Continue? Well, the short version is that we’re four 30-something blokes who love games, don’t have the time we used to and want to guide people like us to make the right choice when they buy games.
We review games in the book club-style to tell you if a game is a waste of time. And, even better, we’re here to make your voice heard, so please let us know your thoughts on this or the game’s we’re playing right now @quitorcontinue.